Saturday 3 June, 13h50 | Augmented Reality: Barriers have been broken
I am an architect, digital nomad, coder, creative concluder and spatial prototypist.
After completing my Undergraduate Architectural Degree in Cape Town, I spent two years working for a large architecture and engineering firm in Berlin. There I was responsible for developing new methods of digital architectural presentation, specialising in interactive real-time architectural visualization.
From Berlin, I moved to Bloemfontein in order to complete my Masters in Architectural Studies. My passion project has since been to bridge the gap between analogue and digital space through alternative methods of human interface design. I spent two years after my Masters at SAOTA architects in Cape Town developing in-house workflow improvements and implementing methods of interacting with 3D information using Virtual Reality systems.
Currently, I am the Director of Tenebris Lab, a CG based VR/MR software development studio. We are developing our own VR architectural ecosystem as well as prototypes and solutions for various industries. We also like to spend time making games and building interactive worlds.